These are excellent for use with scenarios where you have players encountering religious groups in their own Temples or for use as the main theme of you scenario
We asked five of our favorite Comic Guys to do one card each
swords-and-sorcery adventures is clearly laid out in the DUNGEON MASTER Guide
For the gamemaster there are new rules for initiation
dragon-warriors fighting like demons on the side of Tolkeen (as depicted on the cover of book one)
Secrets of Kenya Scion RPG These are excellent for useThe Mythos Roams WildAFRICA: Long known as the Dark Continent, Africa strikes fear in the hearts of civilized Westerners for its savage tribes, fierce animals, impenetrable jungles, vast deserts, lost civilizations, slave traders, contagious diseases and the unknown. Africa is "dark" because it is a mystery. It is the least understood, most dangerous, poorest, and least explored of the six inhabited continents. Disease, beast, and savage pose