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Wandering Towers Action Points From designer Matthias Cramer and

SKU: 62786882872

4.4
USD18.76 USD51.76

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Ships within 48 hours · Estimated delivery Aug 5 - Aug 10

Description

From designer Matthias Cramer and illustrations from Klemens Franz

depending on the chosen variant

and harry the Atlantean effort to save their civilization

the player with the most 10's can rob the bank and take all bills there - each two bills represent one victory point at game end

his precise location is only known intermittently throughout the game

Wandering Towers Action Points From designer Matthias Cramer andNumber of Players 2 6 Playtime 30 Min Suggested Ages 8+ Designer(s) Michael Kiesling, Wolfgang Kramer Publisher Capstone Games In Wandering Towers, you want to bring all of your wizards home to the raven castle before anyone else. To set up the game, put the game board tiles into a circle, the raven castle on its starting space, and the nine towers clockwise from the castle; five towers have a raven shield on them. Distribute the players' wizards 3 5

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